867 Episode 0867



"…Oh, come here!" No, it certainly could have been this way in a normal way."

 a muttering ray in a dungeon
 There's no way beyond that gaze.
 Ray followed his instincts to the right on the Y-shaped road, but he took a turn several times and continued on one road for about 20 minutes.
 In this dungeon we've been going on for quite a while, and the result has been the dead end in front of us.
 Maybe it's a cave-like dungeon, but it's not like there's a clear dead-end wall ahead of Ray's eyes.
 But the road itself was so narrow that it was apparently impossible.

"Will you take this time to go back. -- a pretty effective harassment in the sense of discouraging adventurers."

 There is no doubt that Ray's mental health is harsh, too, that time spent guarding against traps was wasted.
 That's how Ray thought, but he immediately turns his eyes in the direction he came.
 What comes to my lips is not a bitter smile a few seconds ago, but a fierce smile when I was facing the enemy.

"I see. The dead end means there's no place to escape... were you aiming for this from the beginning, perhaps, rather than mental fatigue?"

 Stay ready to use the spear in your hand, and wait for the enemy approaching you to appear.
 If this is a straight passage, you can make a preemptive strike with a spear throw like you did when you encountered an oak, but that's a little difficult in such a winding place.

"Is there anything you can't do?"

 What I muttered and saw was not a spear in my hand, but a stone lying on the ground.
 If you say that you don't kill your opponent with a single blow, but just keep him in check, you don't have to stick to your spear.
 In addition, even if it is a stone, it does not have low killing power, and in some cases it has sufficient offensive power.
 If you think it's a stone that Ninglei throws, you can say it's deadly aggressive at that point.
 ...but each stone has a slightly different shape, making it more difficult to hit the target.

"Well, if you're going to die of this kind of stone, that's better for me."

 Hold a few stones on the ground and wait for the monster to emerge from the corner of the aisle.

"Gag-gag-gag-gag-gag-gag."
"Gyeom-gyo-gyo-gyo-gyo-gyo-gyo-gyo-gyo!"
"Yum yum?"

 As soon as I heard the voice, Ray's expression came to mind, a troublesome expression.
 It was a song I've heard many times since entering this dungeon, and I could clearly understand what monsters were approaching without seeing them.

(Goblin again? Isn't that too much? ... Well, I've heard that there are a lot of weak monsters. You know why this dungeon isn't popular. no one would want to go down to the dungeon to fight against the goblins.)

 Ray's magical powers are extraordinary, and his strength is beyond the reach of his adventurers. They also have mistrings about weapons, so you don't have to worry about replenishing them.
 But an ordinary adventurer wouldn't want to dive into a dungeon to fight against the goblins.
 No matter how weak a goblin is, fighting consumes energy. Magic can drain your magic and break your weapon.
 However, the material and magical stones that you can get little money from.
 I don't feel like challenging this dungeon at all.

(Well, unless you have any other purpose like me...!)

 The moment you see a goblin around the corner, you throw a stone in your hand.
 Stones that fly straight hit the head of an unidentified goblin and crush it.
 The headless goblin fell to the ground as a matter of course...

"Gee!"

 The goblin, who emerges right behind it, screams like he doesn't understand what happened.
 But the cry was clearly a blunder.
 As a result, the goblin's head was crushed by Ray's throw.
 The last remaining goblin shrieks back on the spot.
 It is an expression of Goblin's general character of being bullish and aggressive against a weak opponent, but quick to escape from the strong opponents.
 But the Goblin, recognized as an enemy by Ray, cannot escape, and Ray, who runs to the point where the two Goblin have lost their heads, throws another stone and the last one dies.

"Was it a place where we drove ourselves to this dead end, lost our escape route, and then continued to attack them without interruption? Surely it would have been effective for a normal opponent."

 The aisles themselves are narrow enough to allow two people to fight side by side.
 If we end up fighting against the goblins in such a situation, there will be mental exhaustion issues and no choice but to be had.

"Well, on the other hand, if you have more strength than a certain amount of strength, it said.

 like oneself Look to the bodies of two goblins lying on the ground and jump over them with a light leap.
 Ray then returned down the road he had just taken, but ended up encountering Goblin several times to get back to the Y-path.

"And this way,"

 Ray's tone naturally becomes rough, perhaps because he remembers the frustration of encountering a series of goblins.
 Still, to the left of the Y-shaped road, we aim to acquire the treasure of the core of the dungeon.
 Then, for some reason, the goblins don't appear and go down the road.

"Why? There are so many monsters on that side... No, there are so many goblins on this side, and there's nothing like this? No, I hope it's comfortable."

 It's certainly easy, but I still feel uncomfortable with fewer enemies than I've ever had.
 As I walked down the aisle with that thought in mind, I saw three stone doors... embedded in the wall.
 The three neatly lined doors on the wall are plainly suspicious.

"It's definitely a trap, isn't it? ... I don't think it's a fatal trap, considering it hasn't been long since dungeon was created."

 After observing a little from a distance and making sure nothing in particular happens, Ray slowly approaches the door.
 He approached the door, ready to use his spear as soon as possible, but in the end nothing happened.

"... There's a trap, right? No matter what you think."

 It is absolutely inconceivable that the doors are so blatantly lined up that there is no trap there.
 That's what Ray said, but unfortunately Ray doesn't have the skills to investigate traps or lift them.
 There was also a magic called "thin flame" for exploration, but as long as the door was closed, it was impossible to examine the other side.
 If possible, all we can do is destroy the door with all our might.

"You're not going to explode, are you? No, it's okay if you're away."

 The spear in his hand was stored in a mistling, and instead, he took out a scythe, Death Size, which is said to be Ray's symbol.
 It's not difficult to swing the death size because it's quite large in front of the door.
 But Ray, with his death-size in his hand, does not approach the door, and takes a few steps back before wielding the death-size.

"Fly off!"

 The words and death-size attacks fly.
 A straight-flying slash hits the rightmost door exactly as Ray intended...and cuts through the door.

"It's more fragile than I thought."

 Hidaigiri is a skill that Ray often uses, but it is not as powerful as a blow.
 If anything, it's a strong skill as a check-and-balance.
 That's why Ray is surprised to see the door cut off by the blow.
 But the surprise was fleeting.
 Now I'm going to the place where the door was, saying that I need to look at the back of it anyway.
 Ray, who suspected that some kind of trap might be set in motion, eventually arrives in front of the door.

"...nothing." in particular."

 At the end of the door was a scene that seemed to be difficult to describe as a room.
 a rectangular room about two meters deep The width is narrow, and if anything, it is more appropriate to call it a room, such as a cleaning cabinet or a warehouse."What's this?"

 While leaning his head, Ray checks inside.
 Rolling on the ground is the door that was just cut in two by a sledgehammer.
 There's nothing else. ... a room where you don't even know what it really means and how it's structured.

"It really doesn't make sense," ... Huh? Wait a minute. Then, by any chance,"

 Ray's eyes suddenly turned to the leftmost door in the three rows.
 Since the contents of the right door were like this, the left door had the same feeling, and I think the middle is the correct answer.
 Ray thought that way, and when he looked it up again with a flying sword, the prediction was spectacularly correct.
 The right door, which has exactly the same structure as the left, only gives Ray a sigh.

"Maybe if dungeons continue to grow like this, they'll grow like this... Is this what dungeons are all about?"

 Dungeon doesn't know exactly how the dungeon will grow for Ray, who is the third.
 Of course I've read what's written in a book, but it's not unusual in this world that the content and reality are very different.
 Since most of the books were handwritten, information could not have been updated so often, and it was only natural that there was a discrepancy between themselves.

"Well, there seems to be no trap, and I could easily find the answer, so let's make it a good thing."

 Move away from the middle door with the death size in hand.

(There were no traps so far, so I think this door would be all right... as long as this is the right answer, there is a good chance that there is a trap in place.)

 Ray wields his death size, even though he thinks there's a possibility that he's out here.

"Fly off!"

 The slashing that was fired was not the same as before...
 The middle door was undoubtedly scratched, but it still hasn't been completely destroyed.
 It clearly showed that this door was different from the one on either side.

"... well, I've confirmed that there are no traps, and see if you like."

 Lei approaches the door, a little disappointed that even a high-level jump could not destroy it.
 The ends of the semi-destroyed doors are built in the same way as the spaces on either side.
 The difference is that there was still a passageway at the end of the dead end in the space on both sides, and there was a large space beyond it.

"The middle part was the answer."

 Deciding that there would be no traps, the door would be broken by using a death-size butt.
 I went straight down the aisle and immediately saw what a large space looked like.
 ...but what was there was completely unexpected.
 There were countless monsters in the space.
 He was huge in build, with sharp ears extending from his head, sharp tusks on his face, and a long and sturdy tail like a whip.

"Gamerion? What's wrong with this place..."

 The movement of Ray stops for a few seconds when he sees a gamerion in a considerable amount of space.
 The sight was so unexpected that it could have happened, but it must have been fortunate that it was not attacked by Gamerion's group.
 But if the surprise had passed, it was only convincing that it was in Ray.

"I see, you said you couldn't catch a gamerion this year... but if you're gathered here like this, you can't find it on the ground."

 I've been told many times since I came back to Gilm that I can hardly catch gamerions this year.
 Realizing that the reason for this is what he sees now, Ray has a smile on his lips.
 In the first place, there was a Gamerion in the dungeon, so it was no use looking for it on the ground.
 Ray's prediction was, of course, that the Gamerion here was not everything, and that the Gamerion on Earth would probably be away from where they came every year, knowing that their companions had disappeared.

"Oh my gosh!"

 A nearby Gamerion threatens Ray as he enters the room.
 There were about 50 Gamerions in front of Ray at a glance.
 Fifty of them turn their hostility toward Ray in response to the first Gamerion call.

"Didn't the dungeon get this far? ... I guess he didn't come."

 Thinking of the number of goblins I've fought since I joined the dungeon, I can't help but be convinced.

"Or were you trying to keep this Gamerion to yourself?"

 That's all Gamerion. The sum is far from over the winter.
 Prices are also rising, especially now that gamerions don't have much meat.
 If you put all this gamerion on the market, of course the price will be lower than it is now. But it was still going to be more expensive than the normal price.

"Well, when I found him, he lost his aim!"
"Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh!"

 As Ray leaps and tries to thrust his fangs at Gamerion, he clenches his death-size and screams so.