854 Episode 0854



"…I see. I have a general understanding of your behavior. I think there have been some dodgy imitations, but it's a good thing to do, and above all, to bring about a civil war and to create a pro-Millennium group within the Empire. Other than that, the civil war has consumed some of the power of the Westian Empire, and we are satisfied with it."

 After hearing Ray's words, Dusker nods and says so.
 There were a few surprises in the middle of the conversation, but he eventually accepted Ray's behavior.
 While listening, Dusker thinks about something, carrying the sandwiches that the maid brought to her mouth.
 Watching it, Ray also reaches for a sandwich on the table.
 Maybe it was because I told him to bring it too often. It's like a pile of sandwiches on a plate, and people would normally say it's a snack.
 The tea has cooled a little while we're talking, but it's still good enough.
 As Ray carries a ham and vegetable sandwich to his mouth, Dusker opens his mouth again.

"And, as I have heard from you, Mr. Elena, have you got something a little troublesome?"
"Is it a nuisance? ... oh, this one.

 Ray didn't understand what Dusker was saying at first, but immediately realized what he was talking about and took a metal card from the mistling and placed it on the table.
 The metal card bears the words 'This man is a friend of the Empire of Bestia'.
 It was received by Ray from Trajist, the emperor of the Bestian Empire.
 In a way, it could be the most problematic thing Ray has ever been to the Westian Empire.

"... may I see?"

 With all that stuff, Dusker carefully picks up a metal card.

"I see. ... a friend of the Vestian Empire?" and a slightly troubling thing."
"Is it a little troublesome?"
"Oh, some of the nobles will say out loud that you have it and you are a connoisseur of the Empire of the West." And people with loud voices are often regarded as opinions of many people because they stand out even in the minority."

 a bitter look on one's face
 That's only natural. Ray is not treated as a subordinate to Dusker.
 Still, he is definitely an adventurer belonging to the guillem under Dusker's rule, and with the mobility of Seto, the Gryphon, he is very dependable.
 Given the case of a spell of fever some time ago, the superiority of mobility will be evident.
 Moreover, Ray, who has the strength of an individual team and is good at extensively exterminating magic, is the most powerful in war.
 It also has the capacity to transport supplies by item box, just as it was able to carry supplies during the war in the spring war in the spring.
 It would be a welcome thing for Dusker not to care about money.
 ...though he's not attached to money, but instead he's a freak with a hobby of collecting magic items and magical stones.
 Anyway, there was no doubt that Ray was a very user-friendly person for Dusker.
 Ray's attachment to Gillum may also be a boon to Dusker.
 But... on the other hand, Ray is a very troubling presence for Dusker's adversaries.
 It's not just opponents like the Westian Empire. It's also true of Dusker's rivalry within the same kingdom of Milliana.
 The most common are, of course, the most numerous aristocrats of the royal faction.
 The next is the aristocratic school. However, in the case of the aristocratic group, since they cooperated in the civil war of the Vestian Empire, the relationship between the top of the aristocratic group and Dasker showed the complexity of the aristocratic group, where many aristocrats gathered.
 There are many neutrals, who now revolve around Dusker, who find it uninteresting.
 There were other aristocrats who did not belong to any other power, and they could be regarded as enemies by themselves.
 In this way, there are many enemies and potential opponents of Dusker in the kingdom of Milliana, and if they can restrain Ray, one of the great forces of Dusker, they will certainly touch him without hesitation.
 And the metal cards Ray had handed directly to him by the emperor of the Westian Empire were convincing enough to make it possible.
 That's why Dusker opens his mouth with a difficult look on his face, holding the metal card.

"Ray, don't use this metal card as much as you can. No, don't show it to others. If this matter were to spread, there would probably be someone who would put a finger on you in some way. You're not interested in that, are you?"
"... well, that's for sure." I don't think it's good to cause unnecessary trouble."

 Basically, Ray is unrelenting to opponents.
 If you're not good at it, you might as well try to do something by reason of the injury of an opposing aristocrat.
 To avoid such a situation, Dusker decided that the best option was to keep the very existence of the metal card secret.
 Originally, this metal card is very convenient, and if you are told not to use it, you will usually react.
 However, Ray had never intended to use this metal card, so he nodded easily to Dusker's words.

"Is that all right?"

 When Ray says that, he asks back, "Is Dusker really better?"

"Yes, I have received a lot of advice when I consulted Elena. Well, if anything happens, I'll do something for myself."

 Dusker was surprised to hear that the emperor of one country would keep the goods so easily unused.
 Ray's metal card is such a thing that anyone could attack him if they knew it existed.
 However, Ray feels that it is almost too late in that regard.
 With so many enemies attacking us in an attempt to take away our sets and mistrings, it would be no big difference if it had increased a little now.

"... I'm sorry,"
"No,"

 After a brief exchange of words, they decide to end their talk about metal cards, and Dusker hands them to Ray.
 Receiving it, Ray puts it in the mistling and opens his mouth, reaching for a new sandwich.

"Come to think of it, about the new dungeon."
"Oh, what a nuisance!" What's the matter?"
"I heard that it's a small dungeon. Don't you want to capture it? If you destroy the dungeon's nuclear weapons, that's enough."
"There's no one available," No, there are many of them, but now they are busy getting ready for the winter."
"But not all of them?"

 It's already this time of year when it could snow at any time.
 In spite of this last minute, it was impossible that many adventurers in Gilm had not yet finished their preparations for the winter.

"Oh, but a dungeon just made doesn't taste good. Even at the core of the dungeon, you can't call in much monsters if you haven't grown up yet. There are some other problems, but they are not profitable for all their trouble."
"... I see,"

 Adventurers certainly dive into the labyrinth for money that can be obtained by selling monsters' proof of subjugation, materials, and magical stones.
 Others, though few, will want to fight stronger opponents for their own strength.
 However, the characteristic of the labyrinth mentioned in Dusker's story was that it was a weak monster that could not be called a strong enemy because of its inability to strip off the material.
 Of course, the so-called boss monster who protects the core of the dungeon would have a slightly different story.
 However, there was very little appetite to challenge the dungeon, saying that there was no hope for boss monsters because of their apparent lack of fruit and weak enemies.
 Ray, who heard such an explanation from Dusker, bends his head.

"I've heard that you're sending Langa... but if you're such a weak dungeon, you don't have to go that far?"
"Well, if we hadn't sent Langa, there might be someone who thought it was dangerous to have a dungeon near Gilm and tried to capture it. However, as long as Langa is there, even if a monster appears from a dungeon, it will be easily knocked down. That's why no one feels threatened.""...what's the matter with the knights?"
"Well, that's the worst I've been thinking about. Knights and adventurers, however, seem similar but very different. Knights don't train to fight monsters, but they don't train to explore dungeons like adventurers."

 The remark was convincing to Ray.
 Originally, knights train to fight people and monsters, but they don't usually enter dungeons like adventurers.
 It is because there is a perception that such a job is for adventurers.
 Some of them, like Dusker did when he was a knight, dive into a dungeon as a hobby.

"In other words, no one is going to capture Dungeon?"
"Yes,"

 Dusker nods carelessly to Ray's confirmation. ...while nodding, I look forward to Ray, who has asked me such a question.
 What I heard from Dusker was also fascinating to Ray.
 Not to mention that the enemy is weak, it is only easy to obtain the core of a dungeon -- compared to a dungeon with an altar of succession or a dungeon in Egzil.

"But if you leave the dungeon as it is, it will grow."

 Yes, a dungeon is large and small at the beginning, but it grows over time.
 An extreme example of such a grown-up dungeon is the dungeon of Egjil, a labyrinthine city.
 It was also clear that the dungeon, which has an altar of succession, would gradually become huge if it were not captured.

"Even if you say you grow up, there is a difference in the growth rate depending on the core of the dungeon, and if you choose a dungeon that grows up faster, you can't get a dungeon that grows up once a year."
"...that is, anyone who wants to capture it can capture it at any time, and that's all right now?"
"Yes. Well, it will take a certain amount of power to defeat the boss monster who is protecting the core of the dungeon, so I don't think anyone can."

 a sighing dusker
 She speaks when she agrees with Ray's intentions, even though he can tell from the sidelines that he is in great trouble.

"Well, Mr. Dusker," If you don't mind, will you let me capture the dungeon?"

 Dusker looks surprised to see if he really didn't expect that word to come out of Ray's mouth.
 That's only natural. The monsters that come out are weak and moneyless, and they're not strong enough.
 It must have been completely unexpected for him to ask me to capture such a dungeon.
 Of course, as a dusker, I wanted Ray to capture the dungeon if possible.
 But still, perhaps... I thought I would be sure to refuse.
 That's why I ask you back with an unconcerned air.

"Is it really good? I repeat it, but I don't think it will benefit you."
"Not really. I'd like to give it a try and... above all, I have an attachment to Gilm."
"I'll be saved. I guess I can't bring Seto into the dungeon, but will you still go?"
"Can't you put in a set?"

 Dusker nods to Ray, who frowns slightly.

"Yes, the entrance to the dungeon is only large enough for one person to enter. It's hard for a slightly taller man to get in. It would be especially difficult for someone wearing armor and carrying a long spearlike weapon to enter. ...that's one of the reasons why adventurers don't want to go into that dungeon. It's a little spacious inside, but it's still quite difficult to move around."

 There are some adventurers who are as short as Ray and yet skilled as Ray, but many adventurers are physically built to focus on rough things.
 If such people can't go in... even if they go in with so much effort, Ray can't help but agree that there aren't many people to challenge the dungeon if they have less to gain.
 Ray tried to open his mouth to it, but suddenly he felt a rapid approach to the office, and rose from the sofa where he was sitting, and went forward to protect Dusker... the next moment the door of the office was knocked open.